Horizon: Zero Dawn - Meridian Shaders/Textures

Transition from new to worn state.

Transition from new to worn state.

The purpose of this shader is to create a vertexpainted blend between 3 states that shows a progression from intact to worn brick. The layout is exactly the same so the blending transitions seamlessly.

Lucas Bolt - Environment Artist:
https://www.artstation.com/artist/lucasbolt
Alex Zapata - Assets Art Director:
https://www.artstation.com/artist/lexisflex73

©2017 Sony Interactive Entertainment Europe. Horizon Zero Dawn is a trademark of Sony Interactive Entertainment America LLC. Developed by Guerrilla.